Last week I decided to have a game of Hordes of the Things (HOTT). One of the things I like about games like HOTT is that they only need minimal terrain and a 2'x2' board so you can play them almost anywhere. Also you don't need many figures. The forces were as follows:
Dwarves
Hero General
2 x Behemoths
2 x Flyers
3 x Blades
1 x Shooter
Lizardmen
Hero General
2 x Magicians
3 x Riders
5 x Hordes
2 x Lurkers
The terrain comprised two woods and two areas of impassable terrain (a ruined temple and a tar pit containing a dragons skeleton). The skull and temple are aquarium features
The Lizardmen planned to put their Magicians between the wood and the skull while the hordes blocked the gap between the ruins and the skull with the riders and general in reserve. The Dwarves slowly moved the blades round to confront the hordes while the war mammoths raced forward to engage the magicians.
The Lizardmen sent their riders in to slow down the blades but were easily defeated.
All in all a bit of dull game with lots of to and fro but few casualties till the end. Still it scratched the itch and I'll play again but with less powerful units.
Dwarves
Hero General
2 x Behemoths
2 x Flyers
3 x Blades
1 x Shooter
Lizardmen
Hero General
2 x Magicians
3 x Riders
5 x Hordes
2 x Lurkers
The terrain comprised two woods and two areas of impassable terrain (a ruined temple and a tar pit containing a dragons skeleton). The skull and temple are aquarium features
The terrain layout |
The Dwarves were going to defend and lined up in front of their stronghold.
The initial dispositions |
A number of turns of inconclusive combat followed as the mammoths tried and repeatedly failed to crush the magicians. Having to flee 6" when beaten by the magicians really hampered them. However the blades eventually got into contact with the hordes and started to cut them down. But the Lizardmen used spare pips when they could to bring back the hordes on their baseline.
Tiring of the stalemate with the magicians the Dwarven hero general decided it was time to enter the fray
Sadly fate was not with him and a bad roll saw him ensorcelled and with their other losses that meant defeat for the dwarves.
The fateful die roll |